Jeremy Evers

xi2bmk2

by Jeremy on October 18th, 2011

Wow, I sure was wrong in my last post.

It’s cold outside now, and no snow yet… So, I have no excuses. Here’s a little tool that I cooked up to share with old-school fast tracker 2 heads that play with beatmaker 2.

xi2bmk2 will rip through your dusty old .xi instrument collection, and convert it to a shiny new .bmk2 and .wav collection.

Some notes:

You can download it here.
Enjoy!


end of snow

by Jeremy on May 12th, 2011

orville I haven’t updated the site in a while. There are so very many things I want to do to the internet, but so little time… Luckily, snowboard season is pretty much done, which should give me back some weekends.

I’ve been playing a lot of shows with Booby Trap lately. Check out our site, there’s always free audio there. We are playing the Sky High Blues Festival this summer, which will be a riot, I am sure!


fixing the internet

by Jeremy on February 16th, 2011

…I’ve updated the Atlantis page to link to public version 0.9p. You can download it here.


Back in action

by Jeremy on January 28th, 2011

time pilotMy webhost went down a while ago. Thanks to the kindness of nitro2k01, I’m back up with a new Swedish host. nitro2k01′s the guy who made the Gameboy development file hub, and put in a lot of effort to bring me back online. Cheers nitro2k01, I owe you huge!

Unfortunately all updates from May 2009 until the present were lost, so things are a bit out-of-date. I’ve brought the Atlantis binary up to date, as well as the Fatass source code.

There’s still a lot of work to be done to bring it fully up-to-date. I am not sure how to preserve the old comments, so you may have to remember your old swears and put them back up yourselves.

It’s good to be back,
Jeremy


Where am i?

by Jeremy on October 15th, 2008

I took the summer off and had a lot of fun outside. I posted some photographs that I have taken of my adventures.

I’m no longer in full hedonist mode, I’ve decided to work with United Front Games. By skateboard it takes 26 minutes to get there, longer if the number of pedestrian collisions is above normal.

I also published some code under the GPL. I donated the SID filter from Atlantis to Jan-Marco Edelmann for use in his Blitz synthesizer for Psycle. He’s refactored it and made it more readable- at the cost of comments, a fixed samplerate and a per-sample switch statement implentation. It’s still a very simple algorithm, runs fast and has a great tone. Now every synthesizer on the planet will have my sound. I think that means I win.


Resume

by admin on July 23rd, 2008

My new resume is online.  You can find links and screenshots in my portfolio as well.


Filed under: Links, Rants
2 Comments

Atlantis VSTi beta 0.9j

by admin on June 30th, 2008

AtlantisIt looks like I missed something in the Atlantis 0.9g release.  The pan shaper was not included.  So-  here it is.

I got a tablet laptop recently, and I have to say, Atlantis is a treat with a stylus.  And it even works in Vista.  Goodbye mouse!

You can download Atlantis 0.9j here and read the manual at https://jeremyevers.com/atlantis


Atlantis VSTi beta 0.9i

by admin on June 24th, 2008

AtlantisI have a signifigant Atlantis audio quality update for you today.

Hani didn’t like the clicking sound the routing engine was making in filters-per-voice mode.  So, I fixed it.  Now filters in filters-per-voice mode are always running, just like the global filter.  You may notice a slightly different decay sound- this is the filter running.  Before it would stop running when the envelope decayed, and any resonance would be cut (click) and continue on the next note (click).

This will consume more CPU power in polyphonic mode, so be sure to turn the number of voices down to the lowest useable level that you can get away with, or disable filters-per-voice mode entirely.  You can adjust these settings in the config dialog.

I also optimized the monophonic and arpeggio modes, so they will recieve a performance upgrade in this release.

You can download Atlantis 0.9i here and read the manual at https://jeremyevers.com/atlantis


Atlantis VSTi beta 0.9h

by admin on June 21st, 2008

AtlantisI’ve got a little Atlantis update for you.  This version allows you to use MIDI learn to assign bend and velocity modulators.  Now it’s even easier to go crazy.

Enjoy!

I’ve also updated the Atlantis Manual pdf.

You can download Atlantis 0.9h here and read the manual at https://jeremyevers.com/atlantis


Atlantis VSTi beta 0.9g

by admin on June 1st, 2008

Guess what? I’ve got a new build of Atlantis.  It’s got some new features, and maybe even some new bugs for you guys to find.

Here’s a list of what’s new:

The Repeatverb and Destroyverb are nasty little reverberation algorithms that are based on something I wrote for Jim Redfern to use in one of those demo competitions where you make your program crazy small.  Use them to add some wet depth and weirdness.

They do use a fair amount of CPU, so I suggest turning Filters-Per-Voice mode off in Atlantis if you are using it with the synthesizer.  I also suggest sticking a lowpass filter behind them.

The Pan module is something that Yann suggested and is everything you would expect from a serious panning algorithm.  It uses a sine-law, if you care.

Thanks to Rajko and Hani for reporting and testing the waveform save bugs.

You can download Atlantis 0.9g here and read the manual at https://jeremyevers.com/atlantis


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