Atlantis
by Jeremy on July 30th, 2009
Ahh summer. I’ve put a beer holder on the front of my bike, and a rack for my sonofhibachi on the back. It’s been hot, and I’ve been in the ocean a lot. I’ve now been kicked out of 4 bodies of water in this town for inflatables- but last night security was unable to detect the water wings on my ankles.
Limeflavour made some sweet skins for Atlantis. I’ve added them to my skin pack, which you can download here.
You also want to get Altantis 0.9p again, as I fixed a tiny little PNG render bug. You can get it here.
Enjoy!
Atlantis
by Jeremy on July 12th, 2009
While I was out of town, Ronnie van Wijgerden, J G Tatton, Kaspar Torn and Gard Paulsen donated a SunVox license, a vegetarian pizza with peperoni, a coffee press and an Ohsweken Speedway hat. That was awesome of them.
SunVox is rad, the best portable tracker I know of.
So, hat on, fueled up, tuned out- and we have a new Atlantis build for you.
Here’s what’s new:
- PNG support
You can download Atlantis 0.9p here. And you should read the documents, even if they are a little outdated.
Atlantis
by Jeremy on June 21st, 2009
Rich Orth is the new Time Pilot champion. He got 531500 while drunk a week ago. I have not been able to get my crown back yet, but I will. Just you wait, Rich.
I haven’t got any more donations in a while, so I sponsored a new build of Atlantis myself. It’s serious sunset season at my beach, so I bought a cheap radical flyer to throw around with my friends. On top of that, I have joined a fierce bicycle gang. Summer rules.
Here’s what you get in Atlantis 0.9o:
- mousewheel support is back in
- delay module display is back to the old box style. flashing made people twitch. you may need to tweak your skins.
You can download it here. Enjoy!
Atlantis
by Jeremy on June 10th, 2009
It’s been exciting times. Beach season is in full swing. Regardless, Pendle Poucher donated a really nice sandwich so here’s a new build.
Before I get to what is new, I need to mention an old feature that lots of people ask about. On any selection button (waveform, modulator, algorithm, file, program, etc.), you can right click to bring up a context menu. If you right drag vertically, you can scrub settings. This is much nicer than the prev/next buttons a lot of people ask for. Try it.
This build is all about bugfixes. Seems like 0.9l and 0.9m had some serious issues.
- fixed sample-and-hold mode for noise lfo
- fixed old presets loading with wrong shapers
- fixed number of voices selection
- fixed polyphony cut-out bug
- potential fix for keyjazz mode in buze, although it damages mousewheel support
- now double-buffering all renders
Special thanks to the hard working testers, especially Joseph Drushal who really gives a shit about having his old presets work correctly, and Hiroto Sakahara who wants the number of voices specified correctly.
So, go download Atlantis 0.9n. And read the documentation here. Check out Limeflavour’s skin, too.
Atlantis
by Jeremy on April 16th, 2009
Wow, it’s been a long time since I have posted a new version of Altantis. It’s slow going- I fight computers all day in the videogame factory, there’s little desire to do more of that when I get home.
There’s still so much I want to do with Atlantis for 1.0:
Complex envelopes on the oscillators are too gimmicky to be practical. I want to bring the oscillator envelopes back to the oldschool adsr days- they are easier to automate, especially in modern hosts. No one really needs native complex envelopes, that sort of thing is what host automation is for. Leave a comment here if I am wrong, because they will be changing in future versions if you don’t speak up. I may keep the modulator envelopes as is, let me know how you feel about that too.
The patch management is horrible, we’ve wanted to fix that for years, and even had an elegant online solution in the works at one point. A few people have pointed at various plugins that do it well. We had our own ideas about ways to do it here, but never got to 100%. This is an area of the program that needs serious thought. Does anyone use program changes any more? I may get rid of that whole system again as it just makes it complicated and annoying for both the user and the programmer. Let me know if you care.
Anyway, enough questions. Here’s your treat: A new, stabler Atlantis. No new features, just more solid: Atlantis VSTi beta 0.9k
Atlantis
by Jeremy on April 27th, 2007
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A number of people have asked me to provide the Altantis manual in pdf format. Although anyone could easily copy and paste it into Open Office to make their own pdf, I have done exactly that to save you the trouble:
I recommend using the online manual at http://jeremyevers.com/?page_id=15 as it will be kept up-to-date. The pdf is shitty.
Atlantis
by Jeremy on April 26th, 2007
A lot of people have been asking about presets for Atlantis.
To help get you started:
Inside of that are some great organ and classic synth sounds by Jason Long, some Residents-inspired tones by Bryan Collins, and some basic nonsense of my own.
The original design was to have an online repository of sounds where users could share, categorize and rate sounds. Mick Rippon put a lot of hard work into the design and back end of it, but unfortunately the server that was hosting it is now gone.
I have also updated the documentation to include a few things that were overlooked. Dont even try to pretend that you know what everything does- go check it out at: http://jeremyevers.com/?page_id=15
If you have some sounds that you really like and would like to share, send them to me and I will include the best of the best in a future preset collection.
Atlantis
by Jeremy on April 15th, 2007
The long lost documentation of Altantis has been found and brought up to date. It can be read here: http://jeremyevers.com/?page_id=15 - or by the Atlantis link over there –>
Atlantis
by Jeremy on April 13th, 2007
I’ve been hoarding this for too long.
Here is a beta version of my awesome VST synth and effects unit:
Atlantis can use mono or stereo chip samples to create any waveshape that you could ever desire. To enable this feature, just copy .wav files with the chipsound in them into the c:\chips folder and restart Atlantis. Here’s some to get you started:
I’ll have to see if I can dig up the documentation. It may be difficult since the TWiki with all the bug reports, todo lists, documentation and hard work Mick did on the online repository got eaten by some stupid internet shark.
All of the urls in Atlantis 0.8.9j point to my old domain. Do not be fooled- jeremyevers.com is the official new home of Atlantis.
