Skull Head World is available on Google Play!
by Jeremy on May 14th, 2022
Skull Head World is now available on Google Play!
Check it out! It runs great on Android!
https://play.google.com/store/apps/details?id=com.negspect.skullheadworld
You can also join the discord conversation.
you shouldn’t look at me
by Jeremy on November 25th, 2021
here is a little animation for you: you shouldn’t look at me. enjoy your day!
Skull Head World is available on Steam!
by Jeremy on August 7th, 2020
Skull Head World is now available on Steam!
Skull Head World is the game I have been working on for the last few years, and it’s finally available! It features procedural animation, realtime synthesized audio, music that is generated based on gameplay, hardcore topdown bullet hell melee brawler action and lots and lots of skulls.
https://store.steampowered.com/app/1191690/Skull_Head_World/
Atlantis 0.9s
by Jeremy on May 14th, 2020
Atlantis has been updated to version 0.9s.
The new version has some bugfixes. Most importantly regarding lockups when receiving the same midi note multiple times without noteoff.
The fancy old key tracking module was removed with an axe and very simple and efficient method was put in it’s place.
Click here to download Atlantis, get presets, skins, read the manual, all that stuff
64 bit Atlantis is a real thing
by Jeremy on January 22nd, 2019
Atlantis 0.9r is finally out. And it’s finally 64 bit. Thanks to Hani, Ken, Fletcher, Simon, James and Jason for finding so many bugs for me to fix…
Atlantis 0.9r 32 bit
Atlantis 0.9r 64 bit
you may need to re-select your skin after the upgrade.
Atlantis 0.9q!
by Jeremy on December 10th, 2018
Surprise! 2018 is almost over and Atlantis 0.9q has been released to the public!
This version fixes some bugs with combiners and lfo 2, mostly regarding midi CC control.
Hani at United Deviations Music found the ancient bugs, and helped me test the fixes. PSA is a nice song he made with Atlantis.
skullheadworld
by Jeremy on December 5th, 2018
ok, so i am exceptionally bad at keeping this site up to date. but i have some news… skullheadworld is nearing completion (although it’s site is also exceptionally out of date…).
skullheadworld has a secret feature, all of the audio is improvised and synthesized realtime in my new skullhead synth. the synth itself has been ported to vst. it’s a 48 channel single-oscilator synth designed for speed. it is nowhere near as deep as atlantis, but it can still make some neat sounds…
no clipper and led
by Jeremy on November 18th, 2011
the wiring is almost done. holy shit mode is loud.
jeremy evers and the bad ideas – no clipper and led by jeremy.evers
fuzzzzz
by Jeremy on November 16th, 2011
if you ever do this, i suggest several colours of wire.
i’ll tell you how it works later. here’s a sloppy sample of what it sounds like today:
jeremy evers and the bad ideas – muff happiness by jeremy.evers
music update
by Jeremy on October 23rd, 2011
It was brought to my attention that the music page was more than 3 years old. So, I moved it.
I made a new music page that links to some of the sounds I have been making lately. I’ve got a bunch of bad ideas that need to be shared…
Booby Trap has a show on the Friday, October 28 at the Princeton Pub in Vancouver. We’re going to play a bunch of songs from Rocky Horror. It’s gonna be silly.
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