by Jeremy on November 18th, 2011
the wiring is almost done. holy shit mode is loud.
by Jeremy on November 16th, 2011
if you ever do this, i suggest several colours of wire.
i’ll tell you how it works later. here’s a sloppy sample of what it sounds like today:
jeremy evers and the bad ideas – muff happiness by jeremy.evers
by Jeremy on October 23rd, 2011
It was brought to my attention that the music page was more than 3 years old. So, I moved it.
Booby Trap has a show on the Friday, October 28 at the Princeton Pub in Vancouver. We’re going to play a bunch of songs from Rocky Horror. It’s gonna be silly.
by Jeremy on October 18th, 2011
Wow, I sure was wrong in my last post.
xi2bmk2 will rip through your dusty old .xi instrument collection, and convert it to a shiny new .bmk2 and .wav collection.
- xi2bmk2 will operate recursively on an input directory that you specify. The first folders that it encounters will become the category names in the .bmk2 file.
- You can use the .wavs for whatever you like, but the tuning information, key maps, and loop points are all stored in the .bmk2 xml.
- Since fast tracker‘s envelopes were so radical, they are not converted to the standard ADSR that beatmaker 2 uses.
- Stereo pair instruments (identified by two files, *L.xi and *R.xi, in the same folder, with matching keymaps and samples) will be magically welded back together into a single stereo instrument.
You can download it here.
by Jeremy on May 12th, 2011
I haven’t updated the site in a while. There are so very many things I want to do to the internet, but so little time… Luckily, snowboard season is pretty much done, which should give me back some weekends.
by Jeremy on October 15th, 2008
I took the summer off and had a lot of fun outside. I posted some photographs that I have taken of my adventures.
I’m no longer in full hedonist mode, I’ve decided to work with United Front Games. By skateboard it takes 26 minutes to get there, longer if the number of pedestrian collisions is above normal.
I also published some code under the GPL. I donated the SID filter from Atlantis to Jan-Marco Edelmann for use in his Blitz synthesizer for Psycle. He’s refactored it and made it more readable- at the cost of comments, a fixed samplerate and a per-sample switch statement implentation. It’s still a very simple algorithm, runs fast and has a great tone. Now every synthesizer on the planet will have my sound. I think that means I win.
by admin on July 23rd, 2008
by admin on June 24th, 2008
I have a signifigant Atlantis audio quality update for you today.
Hani didn’t like the clicking sound the routing engine was making in filters-per-voice mode. So, I fixed it. Now filters in filters-per-voice mode are always running, just like the global filter. You may notice a slightly different decay sound- this is the filter running. Before it would stop running when the envelope decayed, and any resonance would be cut (click) and continue on the next note (click).
This will consume more CPU power in polyphonic mode, so be sure to turn the number of voices down to the lowest useable level that you can get away with, or disable filters-per-voice mode entirely. You can adjust these settings in the config dialog.
I also optimized the monophonic and arpeggio modes, so they will recieve a performance upgrade in this release.
by admin on June 1st, 2008
Guess what? I’ve got a new build of Atlantis. It’s got some new features, and maybe even some new bugs for you guys to find.
Here’s a list of what’s new:
- Repeatverb and Destroyverb shapers
- Browse button for Data Folder in config dialog
- Fixes for waveform save bugs in some hosts (Cubase 3.1.1, Phrazor)
- Manual updates
The Repeatverb and Destroyverb are nasty little reverberation algorithms that are based on something I wrote for Jim Redfern to use in one of those demo competitions where you make your program crazy small. Use them to add some wet depth and weirdness.
They do use a fair amount of CPU, so I suggest turning Filters-Per-Voice mode off in Atlantis if you are using it with the synthesizer. I also suggest sticking a lowpass filter behind them.
The Pan module is something that Yann suggested and is everything you would expect from a serious panning algorithm. It uses a sine-law, if you care.
by admin on March 10th, 2008
Not sure why I never mentioned this here before. Ages ago, I made the File Deleter v2 plugin for Winamp. I still get emails from excited users on a regular basis. Most requested feature: hotkeys. I have not worked on this in years, but it’s great to hear from people that enjoy it.
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