Fatass
by Jeremy on April 24th, 2009
I stumbed upon the old Fatass z80 sourcecode. If any gameboy color hackers out there want to play with it, here it is. Good luck.
Fatass is a music tracker I wrote for the gameboy color in 2000. It’s been used to author music for games, and it’s audio engine has been published in several games. It is very powerful and awesome.
You can find more information, and the compiled binary on the Downloads page.
Atlantis
by Jeremy on April 24th, 2009
I had a pretty epic skateboard wreck last night, so here I am stuck on the couch dorking out on a beautiful sunny day while I heal up. I mean seriously dorking out, not the normal sickday good times. I set up a new SVN repository, and got the tablet compiling Atlantis. Tyler helped me get my write access back so I could update the site. Thanks Ty!
Last weekend I started cleaning up some GUI code in Atlantis to prepare for the next major upgrades. While I was at it, I made some pretty nice improvements:
- Waveform windows don’t scroll. This makes it much easier to see what is going on.
- Moved the shaper so it is not sandwiched between two filters.
- Made the routing diagrams show how f3 feeds back into the delay.
- Made the envelope rulers look better.
- Added current position needles to the LFOs and envelopes.
- Made everything look a bit nicer.
- Optimized the whole thing so that it updates the graphics much faster.
So now that I can upload things again, I have posted a new Atlantis for you. You can grab it here.
Patch management upgrades are still coming, I promise…
Atlantis
by Jeremy on April 16th, 2009
Wow, it’s been a long time since I have posted a new version of Altantis. It’s slow going- I fight computers all day in the videogame factory, there’s little desire to do more of that when I get home.
There’s still so much I want to do with Atlantis for 1.0:
Complex envelopes on the oscillators are too gimmicky to be practical. I want to bring the oscillator envelopes back to the oldschool adsr days- they are easier to automate, especially in modern hosts. No one really needs native complex envelopes, that sort of thing is what host automation is for. Leave a comment here if I am wrong, because they will be changing in future versions if you don’t speak up. I may keep the modulator envelopes as is, let me know how you feel about that too.
The patch management is horrible, we’ve wanted to fix that for years, and even had an elegant online solution in the works at one point. A few people have pointed at various plugins that do it well. We had our own ideas about ways to do it here, but never got to 100%. This is an area of the program that needs serious thought. Does anyone use program changes any more? I may get rid of that whole system again as it just makes it complicated and annoying for both the user and the programmer. Let me know if you care.
Anyway, enough questions. Here’s your treat: A new, stabler Atlantis. No new features, just more solid: Atlantis VSTi beta 0.9k
